
This means that at all times, all players should have the same number of tiles. If two people call GO! simultaneously it is treated as only one GO!.
Usually at this point everyone compares words and looks for "style points" (really cool words). You also check to make certain that the winning board is legal. Most people become fanatical about finishing their board.
There are 100 tiles in a full set, so with 4 or 5 players, there should always be an exact number of tiles left on the last GO! . If there isn't, someone didn't take a tile on every GO!.
If after an extended period it becomes clear that NONE of the players can use all their tiles to complete a board every player should pull one tile. (This almost NEVER happens with unless you have only 2 or 3 players.)
Blanks are wild cards that can be any letter, but they must represent the same letter in every word they are in. In the example below, the words could be TOCK and BOX, but not TACK and BOX. EXAMPLE:

There are only two blanks in a set -- KEEP AN EYE OUT, a common cheat is to flip a letter upside down and use it as a blank for a couple of turns!
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Generally the counting is done by separating the 'doubles' (letters which
are in two words, and therefore count double) and the singles and then lining
them up in rows equal to 10 points. The winner is determined by points, so it is important to try to double up
your multi-point tiles. Blanks always count zero points.
Sometimes a player can get really stuck, especially early in the game. If
someone has 7 letters that are truly impossible to work in (ie, no vowels)
then every player in the game pulls ONE extra tile. This gets the stuck
player going, but the game is still usually pretty hopless for the vowelless
person.
Blanks are wild cards that can be any letter, but they must represent the
same letter in every word they are in. In the example below, the words could
be TOCK and BOX, but not TACK and BOX.
EXAMPLE:
RULES: Same as in regular
Scrabble®: only English words are allowed, no proper nouns, no slang, no
abbreviations. If there is a word that is in question, the player should call
it out and the group of players will vote on whether it is allowed. People
often ask the group about spellings too.
NOTES: You can rearrange your
word at any time if you feel it will be useful. (And, in fact, good strategy
usually dictates that you watch your opponents and stick letters in low
scoring words when others are close to a PICK! and
then rearange to make better words when others are going slower.)

There are only two blanks in a set -- KEEP AN EYE OUT, a common cheat is to
flip a letter upside down and use it as a blank for a couple of turns!
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